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2013 11 mobile eating the world
Benedict Evans
•
il y a 10 ans
The Library in Your Pocket: Mobile Trends for Libraries
Meredith Farkas
•
il y a 14 ans
Pawned. Gamification and Its Discontents
Sebastian Deterding
•
il y a 13 ans
Mobile megatrends 2012
SlashData
•
il y a 12 ans
Smart Gamification: Social Game Design for a Connected World
Amy Jo Kim
•
il y a 13 ans
37 Tools For Solo Brainstorming
Marc Heleven
•
il y a 13 ans
Guerrilla Marketing: from 100 outstanding examples to my personal top 3
Total Identity
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il y a 14 ans
A Librarian's Field Guide to Near Field Communication
Kristen Yarmey
•
il y a 12 ans
Basiscursus ipad Totaal
Jan de Waal
•
il y a 11 ans
Tips en truc’s als iets fout gaat met de ipad 2013
Jan de Waal
•
il y a 13 ans
Android tablet workshop cursus 2013
Jan de Waal
•
il y a 10 ans
Goodreads: How People Discover Books Online
PatrickBR
•
il y a 12 ans
For a Future-Friendly Web (Mobilism 2012)
Brad Frost
•
il y a 12 ans
The nine tribes of the internet
Lee Rainie
•
il y a 14 ans
Information Is Like Water
Oscar Berg
•
il y a 15 ans
Where 2.0 — Native vs Web vs Hybrid: Mobile Development Choices
Jason Grigsby
•
il y a 14 ans
Gamification: Brilliant or Bullshit?
Paul Coulton
•
il y a 12 ans
QR Codes in Libraries
cawa
•
il y a 13 ans
I've Got Google, Why Do I Need You?
Ida Aalen
•
il y a 14 ans
The Gamification of Learning: What Research Says About Simulations & Serious Games
Karl Kapp
•
il y a 11 ans